Despite efforts to expand its reach, EA Skate failed to gain significant traction on new platforms due to a combination of factors. Firstly, the game’s core mechanics were not well-suited for mobile devices or lower-powered consoles, making it challenging to deliver a satisfying experience on these platforms. Additionally, EA’s focus on monetization practices, such as microtransactions and loot boxes, alienated a significant portion of the player base.

To address these challenges, EA could consider redesigning the game’s mechanics to better suit the limitations of mobile devices and lower-powered consoles. This could involve simplifying controls, reducing the scope of levels, and optimizing the game’s performance. Furthermore, EA should re-evaluate its monetization strategy to ensure it aligns with the expectations and preferences of its target audience. By providing more value and transparency in its microtransactions and loot boxes, EA could improve player satisfaction and revenue in the long run.