Reimagining getting grabbed in re4r is bad

In re4r, upgrading the grab system would bring an adrenaline rush like no other. By introducing a new mechanic that allows players to escape grabs by rapidly tapping a button sequence, it would test reflexes and add a thrilling element of skill-based survival.

getting grabbed in re4r is bad: Breaking Traditional Boundaries

Expanding on the escape mechanic, imagine a system that empowers players to counter-attack after escaping a grab. This would revolutionize combat, turning a moment of vulnerability into an opportunity for strategic dominance. Such innovations would not only enhance gameplay but also redefine the horror genre by giving players unprecedented control over their survival.