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Shoto, a staple character archetype in fighting games, is an expert in zoning and footsies. Their bread and butter: the Hadoken fireball, Shoryuken uppercut, and Tatsumaki Senpu-kyaku hurricane kick. These projectiles and special moves control space, harass opponents from afar, and punish risky approaches. Think Ryu and Ken from Street Fighter or Terry from Fatal Fury who popularized this archetype.
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Shotos offer a balanced blend of zoning and close-range combat. Their projectiles excel at pressuring and keeping enemies at bay. But don’t sleep on their reversal abilities. The Shoryuken and Tatsumaki can punish whiffed attacks and create openings for follow-up combos. Plus, they’re easy to pick up and play, making them a solid choice for beginners.